

so they weren't just giving their computer a hard time, but their network too. Stonehearth is very bandwidth-hungry (there's a LOT of data to send back and forth to keep the town running), so if you're using a wireless network you may be hitting the limit of how fast it can send and receive.Īs for your processor, that's a solid option (even skipping the whole "Stonehearth isn't a multi-core game so all those extra cores are useless" lecture, a single core on a 9700k should have enough power to run the game's "main" simulation thread without much trouble assuming you're not doing anything ridiculous), BUT does your other player have a similarly powerful core? What else are your computers doing at the same time? A common thing I see is "my computer is powerful so it should work fine", but then it turns out the person was also running multiple programs in the background and had 30 browser tabs open including a Youtube music stream. I'd assume you've already tested the latency etc, but it might be worth running a network test while the game is running. Secondly, even though you're in the same room you may still have more latency than you expect - it comes down to your network setup. one of you running the most recent beta while the other is on a stable release or something like that.

My first piece of advice would be to make sure you're both up to date with ACE, and not e.g.
#Stonehearth multiplayer joining past saves mod#
Hmmm, weird - there's a lot of non-critical errors at the start of that log before the "real" errors kick in, almost like there's an out-of-date mod or you're running very slightly different mod versions.
